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Center for Curriculum and Transfer Articulation
Major: 5687
Effective Term: 2016 Fall   

Award: CCL  
Total Credits: 37
CIP Code: 50.0409

Instructional Council: Art (17)
GPA: 2.0
SOC Code: 27-1014.00


Description: The Certificate of Completion (CCL) in Comic and Sequential Art is designed for the student who wishes to develop marketable skills in the area of sequential art, which encompasses comic book and comic strip art, graphic novels, children`s books and/or storyboarding for animation, video, and film. The program provides the student with an understanding of writing storylines, pencil and ink work, and digital sequential art applications. Areas of study include anime, superhero comics, digital painting for comics, comic strips, storyboarding and sequential picture books for children. It prepares students for employment, and upgrades skills of those already employed in this field. Employment opportunities include children`s book illustrator, syndicated comic artist, storyboarder for television or film, animator for television or film, cartoonist, self-publisher, video game designer, penciler, inker, colorist, production artist, game designer, and comic book writer.

Suggested Course Plan Sequenced by Semester



Required Courses
+ ADA/ART177 Computer-Photographic Imaging 3
+ ADA/ART289 Computer Illustration 3
ART100 Introduction to Computer Graphic Art 1
ART111 Drawing I 3
ART112 Two-Dimensional Design 3
ART113 Color 3
ART116 Life Drawing I 3
ART119 Penciling for Comic and Sequential Art 3
ART120 Inking for Comic and Sequential Art 3
ART219 Coloring, Toning and Lettering for Comic and Sequential Art 3
ART220 Publishing for the Comic Industry 3
ART221 Comics Creation 3
CRW172 Introduction to Comic Book Writing 3
Credits: 37

Program Competencies
1. Use various imaging properties of software to accomplish texture, smoothing, and scaling, as well as shading and tonal manipulation techniques to alter photographic images electronically. (ADA/ART177)
2. Use graphic input devices and apply the different characteristics of each device on the production of a finished commercial illustration. (ADA/ART289)
3. Use various software applications to create finished artwork which illustrates understanding of layout, design, typography, and color use in graphics. (ART100)
4. Use basic operational systems, digital image manipulation, and computer operations to produce art electronically. (ART100)
5. Compile a professional level drawing portfolio with examples of line, value, texture, compositional theory, human form, and animation storyboards. (ART111, ART116)
6. Use design elements and principles to produce various design projects. (ART112)
7. Use basic color theory to execute work. (ART113)
8. Create outlined cartoon layouts. (ART119)
9. Describe the industry standard for penciling, inking, coloring and toning for comic and sequential art. (ART119, ART120, ART219)
10. Complete finished comic panels using inking techniques. (ART120)
11. Create digitally toned and colored comic art using a computer. (ART219)
12. Describe the process for publishing and self-publishing comic and sequential art. (ART220)
13. Create a six-page completed comic which includes script, penciling, coloring, toning, and inking. (ART221)
14. Complete a written script for a complete comic. (CRW172)
+ indicates course has prerequisites and/or corequisites.
++ indicates that any suffixed course may be selected.
MCCCD Governing Board Approval Date: June 28, 2016

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.





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