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Recording Engineering AAS Degree
Semester Hours:  63.5
Effective Term: Fall  2017
Prerequisites: None
Corequisites: None


Program Description: The Recording Engineering AAS Degree prepares individuals for entry-level positions in the entertainment industry by providing an opportunity to gain a broad knowledge of creating a home recording studio or a professional multi-track studio. Skills include recording, production, editing, and arranging various types of audio recordings.

Recommended Proficiencies: None

Course Requirements
Recording Engineering AAS
Total Credits: 63.5

General Education Requirements (19-20)

Written Communications (3)
Select one:
ENG101 English Composition III (3) (Recommended)
ENG121 Applied Technical Writing (3)

Oral Communications (3)
COM100 Fundamentals of Human Communication (3) or higher

Art and Humanities (3)
EIT100 History of Rock n' Roll (3) (Recommended)
Or select courses numbered 100 or above from the following: ART, HMC, LIT, MHL, PHI, and THE. Students may also choose any course from the Art or Humanities AGEC lists. The required courses must represent two different departments for the Art and Humanities category. For example, students may not take a HIS course to fulfill their Art and Humanities requirement, if they are using another HIS course to complete their Social and Behavioral Science requirement.

Social and Behavioral Sciences (3)
PSY101 Introduction to Psychology (3) (Recommended)
Or select courses numbered 100 or above from the following: ABS, ECN, GEO, HIS, POS, PSY, and SOC. Students may also choose any course from the Social and Behavioral Sciences AGEC list. The required courses must represent two different departments for the Social and Behavioral Science category. For example, students may not take a HIS course to fulfill their Arts and Humanities requirement, if they are using another HIS course to complete their Social and Behavioral Sciences requirement.

Physical and Biological Sciences (4)
Select a 4-credit course with lab numbered 100 or above from the Biological and Physical Science Lab list. Students may also choose a course from the Biological and Physical Lab Science AGEC list.

Mathematics (3-4)
Select one:
BUS101 Business Mathematics (3)
MAT118 Essential Mathematics (4) or higher

Core Requirements (44.5)
BUS122 Small Business Management (3)
MSC122 Introduction to Web Design (3)
EIT101 Introduction to Entertainment (3)
EIT120 Entertainment Law (3)
EIT130 Live Audio Production I (3)
EIT151 Digital Audio Workstation (3)
EIT153 Recording Engineering I (3)
EIT203 Entertainment Capstone Project (2)
EIT221 Entertainment Marketing and Promotion (3)
EIT231 Live Audio Production II (3)
EIT232 Equipment Maintenance (3)
EIT254 Recording Engineering II (3)
EIT255 Recording Engineering III (3)
EIT296 Entertainment Internship (3)
MTC100 Fundamentals of Music (3)
MTC101 Aural Fundamentals (.5)

Other Requirements (0-3)

Reading Competency:
RDG094 College Reading
OR
Equivalent reading assessment test score

Computer Competency (0-3):
Select one:
EIT151 Digital Audio Workstation (3)
Also fulfills Core Requirements
MSC122 Introduction to Web Design (3)
Also fulfills Core Requirements

Students must earn:
a cumulative grade point average (CGPA) of at least a 2.0 on a 4.0 scale.
a minimum of 20 credits from CAC.
a minimum of 63.5 credits.
Program Measurable Student Learning Outcomes
1. (Analysis Level) Differentiate between the prominent rock styles from 1950 to present.
2. (Evaluation Level) Compare careers in the music industry including specialization tracks and job titles.
3. (Comprehension Level) Explain contract law pertaining to the entertainment industry.
4. (Synthesis Level) Conduct basic sound reinforcement tasks for a variety of events.
5. (Synthesis Level) Create a recording project using Pro-Tools.
6. (Application) Produce a recording by applying recording console signal flow within the three aspects of multi-track recording: tracking, overdubbing, and mix-down.
7. (Evaluation Level) Assess an internship experience in relation to previous course work, completed contract(s), and future employment opportunities.
8. (Synthesis Level) Prepare and present a completed project to the faculty advisor, committee, and/or public forum for evaluation as appropriate, in accordance with established methodology, rubric(s), and guidelines.
9. (Synthesis Level) Develop a self-promotion package.
10. (Application Level) Operate a variety of live audio source equipment including: sound mixers, equalization, amplifiers, speakers, monitors and various processing equipment.
11. (Evaluation Level) Determine problems and solutions in professional live audio and stage lighting systems.
12. (Application Level) Demonstrate multi-track recording for a variety of situations using appropriate procedures.
13. (Synthesis Level) Engineer a recording session from recording through post production to include:
a) laying down basic tracks
b) overdubbing further instrumentation
c) mixing with appropriate effects
d) digital editing techniques
e) music editing.
14. (Application Level) Apply classroom instruction in the Entertainment Industry Technology program to a practical work experience situation.
15. (Synthesis Level) Prepare a business plan and explain the plans importance.
16. (Application Level) Produce web pages that attract and retain users.
17. (Application Level) Sightsing a simple melody.
18. (Application level) Demonstrate how the basic properties of time and sound relate to music.
Standards for Program
None