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Center for Curriculum and Transfer Articulation
Survey of Multimedia Technology
Course: CIS140

First Term: 1998 Spring
Lec + Lab   2 Credit(s)   3 Period(s)   2.7 Load  
Subject Type: Occupational
Load Formula: S


Description: Introduction to multimedia technology and its uses. Overview of the various hardware and software used in developing and delivering multimedia. Emphasis on how multimedia is used in education and training. Provides a basic understanding of the process used to define and develop multimedia applications



MCCCD Official Course Competencies
1. Define multimedia technology. (I)
2. Explain various ways that a participant would interact with a multimedia application. (II)
3. Describe various hardware devices that are used in creating and delivering multimedia (e.g., CD-ROM, DVI) (III)
4. Summarize various software tools used in developing and delivering multimedia. (IV)
5. Describe the process of analysis and design of a multimedia application. (V)
6. Describe the importance of graphical design and technology to multimedia. (VI)
7. Explain the importance of video technology to multimedia. (VII)
8. Evaluate several multimedia applications from an end-user`s perspective for their effectiveness and style. (VIII)
9. Develop and/or make additions to several simple multimedia applications. (VIII)
10. Describe various legal considerations for a multimedia application (copyright law principles). (IX)
MCCCD Official Course Competencies must be coordinated with the content outline so that each major point in the outline serves one or more competencies. MCCCD faculty retains authority in determining the pedagogical approach, methodology, content sequencing, and assessment metrics for student work. Please see individual course syllabi for additional information, including specific course requirements.
 
MCCCD Official Course Outline
I. Overview of multimedia technology
   A. Definition of key terms
   B. Historical overview
   C. Various levels of multimedia
      1. Presentation
      2. Hypermedia
      3. Full interactive
      4. Simulation
   D. Types of delivery systems
II. Multimedia application overview
   A. Demonstration of various multimedia applications
   B. Student hands-on usage of various multimedia applications
III. Survey of multimedia hardware
   A. CD-ROM
   B. DVI
   C. Sound devices
   D. Laser disk
   E. Various video and other computer boards
IV. Survey of multimedia software development tools
   A. Presentation systems
   B. Authoring languages
   C. Instructional design tools
V. The analysis, design, and development process
   A. Needs analysis
   B. Application design
   C. Development of application
   D. Development of multimedia support
   E. Testing
   F. Documentation
VI. Graphics technology
   A. Graphics
   B. Animation
VII. Video technology
   A. Capturing
   B. Editing
VIII. Evaluation of various multimedia applications
   A. Interface considerations
   B. Appropriate strategy
   C. Use of multimedia
   D. Cost effectiveness
IX. Legal considerations for a Multimedia Application (copyright law principles)
 
MCCCD Governing Board Approval Date:  11/25/1997

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.