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Course: MUC222 First Term: 2023 Fall
Final Term: Current
Final Term: 9999
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Lec + Lab 3.0 Credit(s) 5.0 Period(s) 5.0 Load
Credit(s) Period(s)
Load
Subject Type: OccupationalLoad Formula: T - Lab Load |
MCCCD Official Course Competencies | |||
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1. Explain intermediate acoustic and psychoacoustic principles. (I)
2. Explain concepts of digital signal processing for audio design. (II) 3. Demonstrate techniques of sound design for interactive media. (III) 4. Build a proper portfolio for sound designers. (IV) 5. Apply a design concept through a collaborative final product. (V) | |||
MCCCD Official Course Outline | |||
I. Intermediate Sound Science
A. Concepts of 3D audio 1. Binaural theory 2. Ambisonic theory 3. Applications of Head-Related Transfer Functions (HRTF) B. Science of mixing C. Sound and visual perception II. Digital signal processing A. Intermediate digital audio concepts B. Theory and applications of filters C. Use of Fast Fourier Transform (FFT) in audio processing techniques D. Synthesis for sound designers III. Interactive media design A. Interaction design B. Current game engine technologies C. Introduction to procedural audio D. Testing and debugging procedures IV. Portfolio A. Online tools B. Proper presentation aesthetics C. Appropriate skills for portfolio production V. Production A. Design process B. Collaborative process C. Research and development D. Production E. Presentation | |||
MCCCD Governing Board Approval Date: December 10, 2019 |