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Center for Curriculum and Transfer Articulation
Digital Animation I
Course: AVC184

First Term: 2023 Fall
Lec + Lab   3.0 Credit(s)   6.0 Period(s)   6.0 Load  
Subject Type: Occupational
Load Formula: T - Lab Load


Description: The art of animation (animated sequences, special effects, titles, etc.) using the computer. Construction characters, background graphics, color, scaling, storyboard, cells, timing, editing, and surface rendering. Screening and discussion of selected animated short films and videos.



MCCCD Official Course Competencies
1. Compare and contrast aesthetic characteristics of traditional animated film and computer animated video. (I)
2. Describe hardware and software characteristics of electronic animation. (II)
3. Describe the use of graphic files and file management in an animation program. (III)
4. Construct graphic characters through tools, textures, rendering, fill, color, and design applications. (IV)
5. Design background graphics aesthetically and interface with outside sources. (V)
6. Execute cell block and cell sequence of aesthetically designed animation. (VI)
7. Draw out a storyboard which applies appropriate artistic concepts and aesthetic design components. (VII)
8. Execute animation which uses appropriate timing and good composition of art elements. (VIII)
9. Produce animation to video. (VIII)
MCCCD Official Course Competencies must be coordinated with the content outline so that each major point in the outline serves one or more competencies. MCCCD faculty retains authority in determining the pedagogical approach, methodology, content sequencing, and assessment metrics for student work. Please see individual course syllabi for additional information, including specific course requirements.
 
MCCCD Official Course Outline
I. Overview of animated film and computer animated videos
II. Characteristics of electronic animation
   A. Hardware
   B. Software
   C. Input processes
   D. Output devices
III. Program operations
IV. Graphic character construction
   A. Tools
   B. Textures
   C. Surface rendering
   D. Fills
   E. Colors
   F. Aesthetics
V. Background graphics
   A. Solid fills
   B. Gradients
   C. Tools
   D. Palette
   E. Imported graphics
      1. Photographic stills
      2. Video stills
      3. Motions video
   F. Aesthetics
VI. Creating cell sequence
   A. Selecting actors
   B. Registration marks
   C. Masking
   D. Paths
   E. Size
VII. Storyboard
   A. Concept and design
   B. Format for movement, action, and sound
VIII. Timing, editing, and production
   A. Cell timing
   B. Event (or movie) timing
   C. Inserts
   D. Overlaps
   E. Sound
   F. Video output
 
MCCCD Governing Board Approval Date: February 28, 2023

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.