Course: CIS130DA First Term: 2018 Fall
Final Term: Current
Final Term: 9999
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Lec + Lab 3.0 Credit(s) 4.0 Period(s) 4.0 Load
Credit(s) Period(s)
Load
Subject Type: OccupationalLoad Formula: T |
MCCCD Official Course Competencies | |||
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1. Demonstrate knowledge of the interface and navigation within the 3D Studio Max environment. (I, II)
2. Assemble a professional portfolio of computer generated three- dimensional art. (III) 3. Model and render three-dimensional images and animation, illustrating the illusion of space. (IV) 4. Create both realistic and non-representational objects using polygonal, solid, and surface modeling techniques. (II, III) 5. Create an environment using three-dimensional models. (V) | |||
MCCCD Official Course Competencies must be coordinated with the content outline so that each major point in the outline serves one or more competencies. MCCCD faculty retains authority in determining the pedagogical approach, methodology, content sequencing, and assessment metrics for student work. Please see individual course syllabi for additional information, including specific course requirements. | |||
MCCCD Official Course Outline | |||
I. Introduction to the 3D Studio Max Interface and Navigation
A. View ports and configuration B. Movement and navigation tools C. Loading and saving files and projects II. Creating and Transforming Simple Shapes and Objects A. Understanding the 6 major tabs B. Creating primitive objects C. Transforming objects III. Three-Dimensional Modeling Techniques A. Polygonal modeling B. Solid modeling C. Surface modeling D. Sub-object editing IV. Rendering and Presentation A. Rendering scenes and saving files B. Changing rendering settings and outputting to video V. Synthesis, Exporting and Combining Scenes A. Assemble multiple objects in an environment B. Exporting objects C. Converting objects for use in other applications | |||
MCCCD Governing Board Approval Date: 12/9/2008 |