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Center for Curriculum and Transfer Articulation
Major: 3890
Effective Term: 2025 Fall   

Award: AAS
Total Credits: 62-79
CIP Code: 50.0411

Instructional Council: Video Game Production
GPA: 2.00
SOC Code: Upon completion of this degree, students may pursue a career as:
15-1255.01 Video Game Designers
27-1014.00 Multimedia Artists and Animators
27-4014.00 Sound Engineering Technicians


Description: The Associate in Applied Science (AAS) in Video Game Production provides students with the essential skill sets needed to plan, design, and produce video games. The program features interdisciplinary coursework and related studies to build a strong foundation bridging the art and science of video game production. The Associate in Applied Science in Video Game Production`s curriculum brings together business concepts, game technology, game narrative, music, sound design, and animation to prepare students for entry-level careers as a Level Designer, Environment Artist, Production Artist, Character Modeler, Character Animator, Game Designer, Game Developer, Mobile Game Developer, Commercial Artist, Game Writer, Composer and/or Sound Designer. Embedded Certificates of Completion (CCL) are available in Video Game Production: Game Art, Video Game Production: Audio and Sound and Video Game Production: Narrative and Video Game Production: Scripting and Coding.

Learning Outcomes
1. Analyze the electronic game industry, including history, markets, distribution, publishing channels, business models, team roles, and career landscape. (CIS107, GST202, CRW176, AVC200, AVC240, CIS230DB, VGP298AB)
2. Analyze commonly used game components and mechanics. (CIS107, CIS130DA, CIS151, CIS251, GST202, CRW176, AVC200, AVC240, AVC287, CIS120DC, CIS130DB, CIS150AB, CIS156, CIS163AA, CIS230DB, CRW190, MUC222, VGP298AB)
3. Manage game development project resources, budgets, goals, and tasks. (CIS105, CIS107, CIS151, CIS251, CRW176, AVC150, AVC200, AVC240, AVC287, CIS120DC, CIS230DB, VGP298AB, [MA])
4. Evaluate software and hardware used for game design, development, and production. (AVC177, AVC100, AVC/MMT185, CIS105, CIS107, CIS151, CIS251, GST202, MUC122, AVC/MMT184, AVC150, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, MUC111, MUC191, MUC195, MUC222, VGP298AB)
5. Apply advanced scripting and programming concepts in the creation and manipulation of interactive applications. (AVC/MMT185, CIS107, CIS130DA, CIS151, CIS251, MUC122, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS150AB, CIS156, CIS163AA, CIS230DB, MUC222, VGP298AB, [MA])
6. Create planning materials such as sketches, character sheets, storyboards, prototypes, narrative scripts, audio, and design documents. (AVC177, AVC100, AVC/MMT185, CIS107, CIS120DF, CIS130DA, CIS151, CIS251, CRW176, GST202, MUC122, AVC/MMT184, ART116, AVC150, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, CRW160, CRW170, CRW190, CRW270, MUC111, MUC191, MUC192, MUC195, MUC222, VGP298AB)
7. Create a variety of media resources such as images, narratives, 3D models, animations, and audio. (AVC177, AVC100, AVC/MMT185, CIS107, CIS130DA, CIS151, CIS251, CRW176, GST202, MUC122, AVC/MMT184, ART116, AVC150, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, CRW160, CRW170, CRW190, CRW270, MUC111, MUC191, MUC192, MUC195, MUC222, VGP298AB, [MA], [SG], [SQ])
8. Construct a cohesive game experience using planning materials and media resources. (CIS107, CIS130DA, CIS151, CIS251, AVC150, AVC200, AVC240, CIS120DC, CIS130DB, CIS230DB, VGP298AB)
9. Demonstrate effective written, oral, visual, and interpersonal communication skills. (AVC177, AVC100, AVC/MMT185, CIS105, CIS107, CIS130DA, CIS151, CIS251, CRW176, GST202, MUC122, AVC/MMT184, AVC150, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, CRW160, CRW170, CRW190, CRW270, MUC111, MUC191, MUC195, MUC222, VGP298AB, (COM), (CRE), [FYC], [SB], [SG], [SQ])
10. Collaborate in a culturally responsive manner in a team environment. (AVC177, AVC100, AVC/MMT185, CIS105, CIS107, CIS130DA, CIS151, CIS251, CRW176, AVC150, GST202, MUC122, AVC/MMT184, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, CRW160, CRW170, CRW190, CRW270, MUC111, MUC191, MUC195, MUC222, VGP298AB, (COM), (CRE), [FYC], [SB], [SG], [SQ])
11. Engage in ethical personal and professional creative practices, in accordance with copyright laws, intellectual property, civic responsibility, and standards of the field. (AVC177, AVC100, AVC/MMT185, CIS105, CIS107, CIS130DA, CIS151, CIS251, CRW176, GST202, MUC122, AVC/MMT184, AVC150, AVC200, AVC240, AVC/MMT285, AVC287, CIS120DC, CIS130DB, CIS230DB, CRW160, CRW170, CRW190, CRW270, MUC111, MUC191, MUC192, MUC195, MUC196, MUC222, VGP298AB, (COM), [FYC], [SB], [SG], [SQ], [MA])
12. Examine the implications of cultural values, individual beliefs, and biases as applied to game design, development, and production. (CIS107, CRW176, GST202, AVC150, VGP298AB, (COM), [SB])
13. Create a portfolio of work. (VGP298AB)
Program Notes
Students must earn a grade of C or better in each course in the program.
Students interested in transferring should meet with an Academic, Faculty, or Program Director.
GST201 Game Studies is recommended for students who intend to transfer to Arizona State University.
Courses within any of the following prefixes must be taken within five (5) years prior to completion of the program to be applied toward this award: AIM, BPC, CIS, CLD, CNT, CSC, ITS, and MST.




Required Courses
AVC100 Introduction to Digital Arts 1

+ AVC177 Digital Photographic Imaging I (3) OR
CIS120DF Introduction to Adobe Photoshop (3) 3

AVC/MMT185 3D Modeling for Animation I (3) OR
CIS130DA 3D Studio Max: Modeling (3) 3
Note: AVC/MMT185 is recommended for students interested in the Game Art Emphasis and CIS130DA is recommended for students interested in the Coding and Scripting Emphasis

CIS105 Survey of Computer Information Systems 3
+ CIS107 The Electronic Game Industry 3
+ CIS151 Computer Game Development -Level I 3
+ CIS251 Computer Game Development -Level II 3
CRW176 Writing Narrative for Video Games 3

FYE101 Introduction to College, Career and Personal Success (1) OR
FYE103 Exploration of College, Career and Personal Success (3) 1-3

+ GST202 Games, Culture and Aesthetics 3
MUC122 Sound Design I 3
VGP298AB Special Projects 2
Credits: 31-33

+ indicates course has prerequisites and/or corequisites.
++ indicates that any suffixed course may be selected.
MCCCD Governing Board Approval Date: February 25, 2025

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.