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Major: 5129
Catalog Year: 2025-2026
Effective Term: 2025 Fall
Last Admit Term: 9999
Award: CCL Total Credits: 33 CIP Code: 50.0411 |
Primary College: Mesa Community College
Initiating College: Paradise Valley Community College
Program Availability: Not Found
Program Availability: Shared
Field of Interest: Computer and Information Technology
Instructional Council: Video Game Production GPA: 2.00 |
SOC Code: Upon completion of this degree, students may pursue a career as:
15-1255.01 Video Game Designers 27-1014.00 Multimedia Artists and Animators 27-4014.00 Sound Engineering Technicians |
Learning Outcomes | |||
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1. Analyze the electronic game industry, including history, markets, distribution, publishing channels, business models, team roles, and career landscape. (CIS107, CIS151, VGP298AB)
2. Apply commonly used game components and gameplay mechanics. (CIS107, CIS120DC, CIS130DB, CIS150AB, CIS151, CIS156, CIS163AA, VGP298AB) 3. Manage gameplay project resources for creating games. (CIS105, CIS107, CIS120DC, CIS150AB, CIS151, VGP298AB) 4. Propose and manage software, hardware and development environments used for game development. (CIS105, CIS107, CIS120DC, CIS151, VGP298AB) 5. Utilize advanced scripting and programming techniques, structures and pattern design in the creation and manipulation of interactive applications. (CIS107, CIS120DC, CIS130DB, CIS150AB, CIS151, CIS156, CIS163AA, VGP298AB) 6. Synthesize game assets such as art and audio files, game narrative and planning materials to create playable prototypes and deliverables. (AVC100, CIS107, CIS120DC, CIS130DB, CIS151, MUC122, VGP298AB) 7. Demonstrate effective written, oral, visual, and interpersonal communication skills. (CIS107, CIS151, CRW176, VGP298AB) 8. Collaborate in a culturally responsive manner in a team environment. (AVC100, CIS107, CIS120DC, CIS130DB, CIS151, CRW176, MUC122, VGP298AB) 9. Engage in ethical personal and professional creative practices, in accordance with copyright laws, intellectual property, civic responsibility, and standards of the field. (AVC100, CIS105, CIS107, CIS120DC, CIS130DB, CIS151, CRW176, MUC122, VGP298AB) 10. Examine the implications of cultural values, individual beliefs, and biases as applied to game design, development, and production. (CIS107, VGP298AB) 11. Create a portfolio of work. (VGP298AB) |
Program Notes | |||
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Students must earn a grade of C or better in each course in the program.
Courses within any of the following prefixes must be taken within five (5) years prior to completion of the program to be applied toward this award: AIM, BPC, CIS, CLD, CNT, CSC, ITS, and MST. |
Admission Criteria | |||
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Program Prerequisites: None
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Required Courses | |||||||||||
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AVC100 Introduction to Digital Arts 1 | Credits: 33 |
Restricted Electives | |||
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Credits: |
General Electives | |||
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Credits: |
+ indicates course has prerequisites and/or corequisites.
++ indicates that any suffixed course may be selected. MCCCD Governing Board Approval Date: February 25, 2025 |