powered by
Center for Curriculum and Transfer Articulation
3D Character Animation I
Course: ART287AA

First Term: 2016 Spring
Lec + Lab   1 Credit(s)   2 Period(s)   1.7 Load  
Subject Type: Occupational
Load Formula: S


Description: 3D-Character modeling and animation for multimedia, film, broadcast, video games and interactive entertainment. Character creation and motion principles



MCCCD Official Course Competencies
1. Student will create a 3D character by following principles of anatomy. (I)
2. Student will demonstrate understanding of how to translate traditional drawing into electronic media. (I)
MCCCD Official Course Competencies must be coordinated with the content outline so that each major point in the outline serves one or more competencies. MCCCD faculty retains authority in determining the pedagogical approach, methodology, content sequencing, and assessment metrics for student work. Please see individual course syllabi for additional information, including specific course requirements.
 
MCCCD Official Course Outline
I. Creating the 3D character
   A. 3D Character Creation
   B. Anatomy of motion principles
   C. Electronic motion principles
 
MCCCD Governing Board Approval Date: 6/24/2008

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.