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Center for Curriculum and Transfer Articulation
Sound Design II
Course: MUC222

First Term: 2018 Fall
Lec + Lab   3 Credit(s)   5 Period(s)   5 Load  
Subject Type: Occupational
Load Formula: T


Description: Intermediate level Sound Design and Audio Post-Production for Multimedia. Topics include: creating and editing Sound Effects, Automated Dialogue Replacement, Foley, Music, and Ambience for multiple mediums such as Film, TV, Video Gaming, Theatre, and Dance. Emphasis on computer assisted production using Digital Audio Workstations and acoustic forces.



MCCCD Official Course Competencies
1. Describe and demonstrate the process of recording onto a non-linear system (I)
2. Describe and demonstrate the process of editing sound onto a non-linear system (II)
3. Explain and demonstrate the process of mixing sound on a non-linear system (III)
4. Explain the process and demonstrate the steps in mixing, editing and mastering audio in a Surround Sound format (III, V)
5. Explain the process and demonstrate the steps of recording and importing MIDI (Musical Instrument Digital Interface) on a non-linear system (IV).
6. Identify the process of mastering sound on a non-linear system and demonstrate the process. (V)
7. Produce a product that has appropriate synchronization of sound with video on a non-linear editing system (VI)
8. Produce a final product that contains advanced techniques of recording, mixing, and mastering to Sound Design and Audio Post-Production (VII)
MCCCD Official Course Competencies must be coordinated with the content outline so that each major point in the outline serves one or more competencies. MCCCD faculty retains authority in determining the pedagogical approach, methodology, content sequencing, and assessment metrics for student work. Please see individual course syllabi for additional information, including specific course requirements.
 
MCCCD Official Course Outline
I. Recording onto a Non-linear System
   A. Interface units
   B. External sounds cards
   C. Connection the system
   D. Digital recording levels
   E. File formats
   F. Transfer mediums
   G. Hard drive speeds
   H. Digital or analog
II. Editing on a Non-linear System
   A. Working with waveforms
   B. Splice/overwrite functions
   C. Cut and paste functions
   D. Extract/lift functions
III. Mixing Sound on a Non-linear System
   A. Understanding gain levels
   B. Panning
   C. Using equalization
   D. Adding effects
   E. Blending Dialogue, Sound Effects, Automated Dialogue Replacement (ADR), Foley, Ambience, Effects Processing, and Music tracks
   F. Surround Sound considerations
IV. Recording/Importing Musical Instrument Digital Interface (MIDI) into a Non-linear System
   A. Synthesizers
   B. How MIDI is transferred
   C. MIDI time codes
   D. Integrating MIDI into mix
V. Mastering on a Non-linear System
   A. Preparing final mix- stereo and surround
   B. CD software programs
   C. CD sample/bit rates
   D. Burning to CD/DVD
   E. Transferring/backing up to other digital media
VI. Syncing Sound to Video
   A. Society of Motion Picture and Television Engineers (SMPTE) time code
   B. Master/slave relationship
   C. Importing into video editing system
VII. Sound Design and Audio Post-Production
   A. Foley
   B. Sound and special effects
   C. Automatic Dialogue Replacement (ADR)/ Looping (ADR)
   D. Voice over
   E. Ambience/room tone
   F. Field recording
   G. Location recording
   H. Theatrical and installation sound design production
   I. Producing sound design for gaming
 
MCCCD Governing Board Approval Date:  6/22/2010

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.