Center for Curriculum and Transfer Articulation
Introduction to Computer Science (Java)
Course: CSC110AB

First Term: 2018 Fall
Lec + Lab   4.0 Credit(s)   4.0 Period(s)   4.0 Load  
Course Type: Academic
Load Formula: T - Lab Load

Description: Concepts of problem-solving, structured and object-oriented programming in Java, fundamental algorithms and techniques and computer system concepts. Social and ethical responsibilities. Intended for Computer Science and Computer Systems Engineering Majors.

MCCCD Official Course Competencies
1. Describe computer hardware and an operating system. (I)
2. Use an interpreter and associated utility programs to create and run programs in Java.(I, II)
3. Develop and implement algorithms using top-down design with stepwise refinement. (I, II)
4. Develop and implement well-structured programs. (I, II)
5. Develop and implement Java programs using control structures, functions, various data types, arrays, and structures. (II)
6. Explain Java classes and their use. (II)
7. Develop and implement Java programs using exception handling(II)
8. Present arguments for and against an ethical issue related to computing. (III)
MCCCD Official Course Outline
I. Problem-solving
   A. Problem-solving processes
   B. Requirements
   C. Specifications
   D. Algorithms
   E. Top-down design
   F. Software engineering
II. Java programming
   A. Overall program structure and creation
      1. Required program syntax
      2. Program entry and execution
      3. Use of computer hardware and operating system
   B. Branching control structures
      1. If-then-else
      2. Switch
   C. Loops
      1. While
      2. Do while
      3. For
   D. Functions
      1. Void functions
      2. Value-returning functions
   E. Data types
      1. Simple data types and their limits
      2. Enumerated data types
      3. Arrays: one-dimensional/multi-dimensional
      4. Structs
   F. Files
   G. Introduction to classes
      1. Definition and syntax
      2. Objects
      3. Inheritance
      4. Encapsulation
      5. Abstraction
      6. Introduction to Object-Oriented Programming
   H. Exception Handling
      1. Definition and syntax
      2. Throwing exceptions
      3. Catching exceptions
III. Ethics and responsibilities in computing
   A. To employers
   B. To peers
   C. To clients
   D. To the public
MCCCD Governing Board Approval Date: 2/27/2001

All information published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.